The Student News Site of Tarrant County College

The Collegian

The Student News Site of Tarrant County College

The Collegian

The Student News Site of Tarrant County College

The Collegian

Resident Evil 3 Review: Horror reimagined for new gaming generation

April 15, 2020 | Michael Foster-Sanders | feature editor

The reinvention of things is the natural order of life. What’s old is now new again with a twist. The gaming company Capcom realized this and started to remake their “Resident Evil” games in 2002.

After hitting home runs with their reimaging of the first two games in the series, especially the critically acclaimed “Resident Evil 2,” they’re back with the black sheep of the series, 1999’s “Resident Evil 3: Nemesis.”

Met with gripes from players about being too hard or feeling rushed, it was the lowest selling game in the main game line in the series.

Can Capcom right the wrongs of the past and give players the ultimate experience of survival horror, or will the zombie bites of the past make the game a lumbering mess?

With a couple of headshots, it comes through mostly unscathed.

The focus here is Jill Valentine, a Special Tactics and Rescue Service member and survivor of the first game. Immediately after pressing start, one sees the damaging effects of the horror she endured weeks prior.

Struggling with post-traumatic stress disorder and nightmares, she’s a shell of her former self. And that’s the least of her worries because the Umbrella Corporation has unleashed a mutated monstrosity, code named Nemesis, to eradicate the remaining STARS members who survived the first game.

The original game is more action-oriented than the previous two, and that’s not a bad thing. Because the constant pursuit of Nemesis is the meat and potatoes here, the company had to focus on a less scare-inducing type of game with suspense and more of a situation of your back being against the wall with no hope, which is almost heart attack inducing.

The game is running on an updated version of the Capcom’s RE Engine, and players can instantly tell that the tweaks enhanced the experience from the second game. From the visuals to the controls, it feels like an overall better product.

The bad part about this game is the same thing that was wrong with the 1999 version.

It feels rushed, and the story could’ve been fleshed out more, but I also understand why they might streamline the story to make it feel like a straight-up action game.

“Resident Evil 3” doesn’t top “Resident Evil 2” in being the best game in the line of remakes, but there’s nothing wrong with second-place when the race is neck and neck.

Go buy it ASAP!

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